Answer by superlevani
I finally found what was wrong. i used example animator and my script together and it worked, so it was animators fault. i changed transition from idle to jump in my animator exactly like example...
View ArticleAnswer by superlevani
I finally managed to do this. I use this kind of thing: GUILayout.BeginHorizontal(); GUILayout.Space(30); GUILayout.Button("label"); GUILayout.Space(30); GUILayout.EndHorizontal();
View ArticleAnswer by superlevani
you can save normal position in Vector3, when switching to sniper mode and then set transform.position to this Vector3.
View ArticleAnswer by superlevani
I finally found what was wrong. i used example animator and my script together and it worked, so it was animators fault. i changed transition from idle to jump in my animator exactly like example...
View ArticleAnswer by superlevani
I finally managed to do this. I use this kind of thing: GUILayout.BeginHorizontal(); GUILayout.Space(30); GUILayout.Button("label"); GUILayout.Space(30); GUILayout.EndHorizontal();
View ArticleAnswer by superlevani
you can save normal position in Vector3, when switching to sniper mode and then set transform.position to this Vector3.
View Article
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